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MEGADOOM II - iso.7z
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Text File
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1995-01-07
|
6KB
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94 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BONES2 11.36 2
BONES1 0.08 1
DEADCACODEMON 0.24 1
SOLDIER 102.56 ;26
STIMPAK 3.79 9
POOLOFBLOOD 0.32 4
DEADSARGEANT 0.11 1
BROWNTREE 136.28 6
DEMON 45.35 5
POTION 1.68 ;4 ;This item is inocuous
DEMON 99.78 HARD_ONLY 11
DEMON 45.35 MEDIUM_AND_HARD 5
SOLDIER 98.62 MEDIUM_AND_HARD ;25
SOLDIER 205.13 HARD_ONLY ;52
BARREL 11.84 5
SOLDIER 23.67 DEAF/AMBUSH ;6
SOLDIER 27.61 DEAF/AMBUSHMEDIUM_AND_HARD ;7
SOLDIER 47.34 DEAF/AMBUSHHARD_ONLY ;12
MEDIKIT 3.36 4
ROCKET 1.05 5
BULLETS 0.84 1
LAUNCHER 0.84 1
SHELLS 2.52 6
SHOTGUN 0.84 1
CLIP 1.68 8
HELMET 23.55 ;56 ;This item is inocuous
GREYTREE 53.00 2
BROWNTREE 113.56 5
BERSERK 0.84 1
BLUEBALL 0.63 1
CHAINGUN 1.26 1
SUPERSHOTGUN 0.84 1
INVISO 0.84 1
MEGABALL 0.84 1
BACKPACK 3.36 4
BFG9000 1.68 1L
PLASMA 0.84 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 283 ;Strict standard for exact placement
;PER 240 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;